Introduction to 2D Game Design
To enable the learner to examine the theory and practice of game design, gamification and screen-based activity.
The learning outcomes for this course are:
Apply knowledge to conceive, plan and produce interactive designs.
Apply creative thinking techniques to resolve a set brief.
Critique ideas within the context of a given brief.
Apply the principles of gamification and interaction.
Analyse and apply knowledge to use text, image and audio in creative ways to enable a specific audience to achieve a defined purpose.